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Getting Started

Unlike the other modding sections, modifying text in Helldivers does not require Blender or the Helldivers SDK.

Required Resources

Audio Modding Tool

Developed for modding Helldivers 2 audio and text.

Modding Text

WARNING

Write down any and all Text Changes you make!

The Search looks at the text files' contents, not their file names.

For Example: If you change the planet name Super Earth to No Johns, you'll have to Search No Johns to find that text file again.

Tool Overview

Time to cover the basics.

  • is for the folders you add through File -> Add a Folder to Workshop. These will update live as you change the contents of the original folders.
  • is the section you will find the loaded Archives along with the files in those Archives.

Archives are loaded via File -> Open -> From HD2 Data Folder

  • is file editor, normally this is where we change the settings for the selected Segment / Track, in this case it will be used the same as you would notepad. Left-click on files in The to pull up their Info in .
  • is the search bar. Enter text here and press ENTER to search currently loaded archives. Be warned, the search is case sensitive. There can be multiple results, see to the right side of the Search Box for this information.

Paste URL


Replacing Text

Load the 9ba626afa44a3aa3 archive.

This archive contains the majority of the game's text, but not all of it.

After that, make sure to select the language you want to edit by clicking Options -> Game Text Language -> Select Language. Keep in mind that there are two different English Text Options. Each of these are seperate instances and will need changed individually as you deem necessary.

Paste URL


You can tell subtitles from text boxes by the use of timestamps.

EXAMPLE OF A SUBTITLE Paste URL

EXAMPLE OF A TEXT BOX Paste URL


Left-click a file from aforementioned "Red Section" or search for something specific with the Search Bar. Paste URL

Change the text in the right-most field, then click Apply. Paste URL If you ever need to reset a text file to it's vanilla text you can click the button to the left of Apply.

WARNING

Once again; Write down any and all Text Changes you make!

The Search looks at the text files' contents, not their file names.

For Example: If you change the planet name Super Earth to No Johns, you'll have to Search No Johns to find that text file again.

After you make all the text adjustments click File -> Write PatchPaste URL And pick a destination to save the patch files. (Save them somewhere you can find them again later.)


Text Formatting

Index

  • Italics <i=1>Example</i>

Color (documented By Racc on Steam Guides)

Exmaple of colored text <c=YYXXXXXX>Example</c>

  • YY: Transparency Value (2 hex digits)
    • 00: Fully transparent
    • FF: Fully opaque
  • XXXXXX: Color Value (6 hex digits)
    • 000000: Black
    • FFFFFF: White

General Rules

No two text changing mods can be loaded at the same time. In very rare cases the game will read from both, but in most cases it will pick the mod with the highest load priority to read from while discarding the lower priority mod.

  • Text Capitalization
    • Information have normal capitalization.
    • Subtitles have normal capitalization.
    • WEAPONS ARE ALL CAPITAL.
    • CAPES ARE ALL CAPITAL.
    • PLAYER CARDS ARE ALL CAPITAL.
    • PLANET NAMES ARE ALL CAPITAL.
    • MAIN OBJECTIVE MISSION NAMES ARE ALL CAPITAL.